I put a lot of effort into this title image so you'd better appreciate it.

Recently, I picked up the GOG copies of the original Tomb Raider games in a fit of nostalgia. Unfortunately, since GOG are actually not that fantastic at making sure their games actually work properly on modern computers, I had to do a bunch of funky shit to get them to function as I wanted them to. This page collates all the stuff I did, in the hopes that it'll help other people get these games working on their machines with a minimum amount of swearing.

For context, since I prefer old games to be windowed (since they're easier to stream etc.), my configurations aim to get the games working somewhat as intended in a 1024x768 window. You should only need minor adjustments to take this to fit whatever other perverse setting you desire.

Massive thanks to the GOG.com forums for figuring most of this out for themselves! I'm just putting it all in one place.

Table of Contents

The Things You'll Want

A BRIEF NOTE BEFORE WE START: These guides target the GOG.com versions of the games. I believe that the Steam versions are basically the same, so these guides may well also work with them. I can't confirm this, however, because I don't have them. Sorry!

Tomb Raider 1

Ahh, TR1. The game that gave a thousand teenage boys awkward erections over a poorly-modelled mannequin blowing away scores of wildlife. Whaddagame! The PC version differs slightly from later versions of the game in that it uses MS-DOS as an operating system and the long-extinct 3DFX Glide video system for rendering three-polygon cleavage. GOG have the game set-up in a semi-functional way, but there are still a few issues.

Thankfully, there's a better way: An obscure Windows-based patch to support a long-obsolete 3D acceleration standard, and a big ol' pile of hacks on top of that. Luckily, someone else has already put together the Tomb Raider Automated Fix, which puts everything together for you and packs in the Unfinished Business add-on pack!

You might also want to open up patches/tombati.ini (or tombub.ini for Unfinished Business) in a text editor, and set draw_distance_override to true, if you'd prefer to remove the foggy darkness at the cost of atmosphere.

Tomb Raider II: Starring Lara Croft

Because when you make a game and it becomes super popular and sells a squillion copies, the only logical thing to do is make a sequel and hopefully not spend the next ten years doing so. This edition added more human enemies to fight, vehicles to drive, and that damn butler in the training level.

Because GOG are committed to making sure that these games are preserved for a future generation, they did a great job on bringing the game to modern computers, if you ignore the following minor issues:

There are other issues, too, but baby steps. Let's get this thing running first, then we can sweat the small stuff.

Getting The Game On Windows 10

Thankfully, this one is comparatively painless. Download the Multi-Patch linked above, extract the EXE, and run it. Click through the first screen, then expand the "Utilities" tab and tick "Extract Updates to Desktop", like so.

(Like so.)

Click forward, and you'll get a bunch of annoying error messages about not having the original CDs. Click past 'em and wait for the installer to dump a folder full of stuff on your desktop. Move it somewhere where you know you can find it.

Open the "TR2" subfolder, grab everything inside, and copy it over to your Tomb Raider 2 install folder. Overwrite everything when asked. Now the game should run as intended! Use the "Setup" link in the Start Menu to define your video settings and generally make everything right.

Getting The Cutscenes Windowed Too 

The one last obstacle in our path is the FMV sequences - when they run, the game will be dragged, kicking and screaming, into fullscreen mode, generally making a mess of things. dgVoodoo can provide a solution to this.

Open the dgVoodoo zip, and extract the exe file to your Tomb Raider 2 install folder. Next, open the "MS" subdirectory and dump the contents of that into the install folder too. Now, run dgVoodooCpl.exe.

(Figure 4.2: "Portrait of the dgVoodoo Interface as a Young Man")

First thing's first, hit the ".\" button to set the config location properly. This is important! Next up...

  1. In the "General" tab, check the "Windowed" radio button, and uncheck "Capture Mouse".
  2. Ignore the "Glide" tab. It's not relevant to TR2.
  3. In the "DirectX" tab, uncheck "Application Controlled Fullscreen/Windowed State", set "Resolution" to whatever you set in TR2's setup, and uncheck "dgVoodoo Watermark" because why the hell would you want that?

Finally, hit Apply, and you're done!

Aaand Donezo!

Now you can play TR2 in a nice window on a modern PC without it occasionally demanding to take full control of your screen and kick your windows around, making a mess of your pots and pans and proving once and for all to your partner that they have terrible taste.

(Click for larger images as evidence that I actually did this and aren't just messing with you)

Tomb Raider III: The Adventures of Lara Croft

Because what good's a trilogy without a three?

Thankfully, TR3 actually works out of the box, albeit without any support for Windowed mode full-stop. Thankfully, the solution is pretty much the same as listed above for TR2 - use the Multi-Patch to stamp out a few issues, then use dgVoodoo to force the game into accepting your vile windowed mode whims.

In A Bind

However, this setup will generate one minor new problem - that pressing the jump button will pause the game until you press jump again. Because it's bound to Alt, y'see. Luckily, this isn't too hard to solve - Just open the "User Keys" menu in-game, bind Jump to something memorable, and adjust your controller bindings to fit. There we go!

And Sorted!

Well, that was comparatively painless.

(Click for larger images... is it just me, or does she look kind of like an alien?)

Tomb Raider Chronicles & The Last Revelation

These games both use the same engine, so I'm lumping 'em together. By default, they run decently enough out of the box that the only thing you really need to care about is setting the Control Method in the options menu to "Keyboard" and use your controller binding thing to do things manually. Ye Olde Joystick Handling doesn't seem to handle modern analog sticks all that well, sadly.

Tomb Raider: Angel Of Darkness

Good luck.

Controller Bindings

For completion's sake, here's a handy guide on what keyboard keys to bind your keyboard to in order to best replicate the original intended control scheme, as clunky as it was. Special thanks to Stella's Walkthroughs for collating this!

Worth noting: If you're gonna use the analog stick, make sure you have a deadzone defined in your tool of choice. Otherwise you'll get a bad case of the constantly-pressing-one-direction-when-you're-not-touching-the-controllers.

Tomb Raider 1 & 2

Action XBox/Dual Shock Button PC Key
Movement D-Pad and/or Left Stick Arrow Keys
Jump X / Square Alt
Action A / Cross Control
Draw Weapon Y / Triangle Spacebar
Roll B / Circle End
Look Around Left Bumper / L1 Numpad 0
Walk Right Bumper / R1 Shift
Step Left Left Trigger / L2 Delete
Step Right Right Bumper / R2 Page Down
Flare (TR2) Click Left Stick / L3 /
Inventory Start, Select and/or Equivalents Thereof Esc

Tomb Raider 3 (Defaults, see "In A Bind" Above)

Action XBox/Dual Shock Button PC Key
Movement D-Pad and/or Left Stick Arrow Keys
Jump X / Square Alt
Action A / Cross Control
Draw Weapon Y / Triangle Spacebar
Roll B / Circle End
Look Around Left Bumper / L1 Numpad 0
Walk Right Bumper / R1 Shift
Crouch Left Trigger / L2 .
Dash Right Bumper / R2 /
Flare Click Left Stick / L3 ,
Inventory Start, Select and/or Equivalents Thereof Esc

Thanks To...

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